O que significa Core Keeper Gameplay?



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Salvage and Repair Station is used throughout progress to repair durability loss on all gear. Or scrap it for materials.

Smithing Skill Issue: The Blacksmith skill is currently not working properly. The skill is supposed to decrease the amount of ingredients required to repair items and craft items in the anvil, but it currently only decreases the amount that's visible in the crafting recipe, while still using the original (non-discounted) amount of said recipe.

Automate everything, because why not? Inputs and Outputs are not included in the size of constructions. 

Thank you for your support, we’re putting a lot of work into addressing these issues and developing the game beyond 1.0, and we can’t wait to share more info on what we’ve got planned for future content updates soon!

Yes, you're trapped underground in the dark surrounded by horrors. But it's still perfectly lovely and chill.

While the likes of Terraria and Valheim continue to hog headlines, Core Keeper offers strong competition. Its compelling gameplay, excellent art style, and extensive range of content make it worth diving in.

In the endgame though, its a completely different expieirence, where a lot of the bosses are basically a walking wall of death, that kills the player instantly after touching them. Melee also have a lot of "HP on hit" items, which just feels like pure cheese to play with, tbh.

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I only did the first 3 bosses, which anyone who has played the game will know that that is a fairly small part of the game, and the defeat of the third boss unlocks a good chunk of the game. The first Core Keeper Gameplay 2 bosses were a breeze, which we were able to defeat within the first try. They would unlock useful NPCs when killed, but their loot was often not altering the game in a meaningful way, a couple more inventory slots is all I can remember.

They have to farm their gear from mobs, they have to play with the worst AI of any minion I've seen in my life, they only have 3 weapons in the game, where only 1 of them is actually usable because it doesnt have any AI. And they also have some weird synergy with Magic, but this synergy only works if you have magic at around lvl 75, which idk how would you even get to that level in a normal playthrough tbh, especially if you want to play with mostly Summon dmg.

Thread of Fate is found in a small eye shaped Desert scene. It's used to craft this Epic off-hand accessory that brings together the nove oracle cards.

Another reminder that your digital library isn't forever: Oxenfree will be completely removed from Itch.io next month

Don’t worry too much. It doesn’t really make a huge difference beyond the first hour or so, and if you sink a decent amount of time into Core Keeper

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